WizKlub raised a total of just ₹15 crore from outside investors in its first three years, then was swallowed whole by a much larger rival for a reported $10 million. That is a strong return for early backers. It is also, on paper, a strange outcome for a startup whose founders had spent a decade insisting that a child’s thinking ability, not another curriculum add-on, was the real gap in Indian schooling.
Three years after Infinity Learn bought majority control of WizKlub, the standalone entity’s revenue has gone from growing 119% in a year to falling by nearly a third. The company that set out to build “a million thinking minds” is now a division inside someone else’s edtech group, its founder now holding a product role at the acquirer. This is the story of how a cognitive-skills startup built a real product, got acquired for a multiple of what it raised, and is still working out what comes after.
Quick facts
| Company | WizKlub (WizKlub Learning Private Limited) |
| Founded | Early 2018, Bengaluru (product launched June 2018 after a six-month build) |
| Founder(s) | Amit Bansal (founder-CEO); Swarup Vijh and Pankaj Bande are named as co-founders/early leadership in some company profiles |
| Businesses | Higher Order Thinking Skills (HOTS) and SmartTech coding/robotics programs for ages 5-15, plus the WizGear learning device |
| Latest FY revenue | ₹11.4 crore (FY25, standalone entity) |
| Latest FY profit/loss | Not disclosed; regulatory-filing trackers show net profit falling 80.6% in FY23 even as revenue rose, pointing to a loss-making or thin-margin base |
| Listed (date + exchange) or “Private” | Private; majority-owned by Infinity Learn (Sri Chaitanya Group) since May 2022 |
| Market value / last valuation | Not disclosed independently; acquired in a deal reported at about $10 million (May 2022) |
| Key shareholders or CEO | Infinity Learn holds majority control (reported as 75%); founder Amit Bansal has since moved into a Chief Product Officer role at Infinity Learn |
What they do
WizKlub builds structured, subscription-based programs that teach children aged roughly 5 to 15 what it calls “higher order thinking skills”: logical reasoning, creative thinking, comprehension and problem-solving, layered with hands-on coding, robotics and artificial-intelligence modules under a track it calls SmartTech. The pitch to parents was never exam scores. It was a bet that schools drill children on syllabus but rarely train the underlying cognitive muscle, and that this gap is worth paying to close outside the classroom, delivered through neighborhood facilitators, small-group sessions and a companion app, with its own programmable hardware kit, WizGear, sold alongside the curriculum.
The origin
Amit Bansal was not new to education when he started WizKlub. He had already built and run two earlier ventures, Xcelerator and PurpleLeap, working with more than 50,000 engineering students across tier-2 and tier-3 colleges to make them more employable. That work left him with an uncomfortable finding: by the time a student reaches college, their basic aptitude is largely set. Research the team leaned on suggested that core cognitive ability forms mostly in the first 12 to 14 years of life, while Indian schooling in that window is built almost entirely around curriculum delivery, not thinking-skill development. If aptitude could not be meaningfully changed at 20, the only honest place left to intervene was childhood. That reframing, carried over from a career spent watching graduates struggle despite good marks, became WizKlub’s founding thesis. The company was set up in early 2018 and its first product went live that June, after roughly six months of prototyping and pilot testing in Bengaluru.
The struggle years
WizKlub’s model depended on physical density. Its early growth came from placing facilitators inside apartment complexes and running more than 150 neighborhood centers around Bengaluru by early 2020, a distribution approach that requires constant on-the-ground recruitment and retention rather than a single app download. That is a slower, costlier way to scale than a pure digital product, and it left the company more exposed than app-only rivals when in-person activity of any kind became difficult. The company never publicly detailed a near-death moment or a dated pivot away from centers, and no independent report this session documented one with specific figures, so that gap is left open rather than filled in. What is verifiable is the funding cadence itself: an angel round in January 2019, a seed round just over a year later in January 2020, and a Pre-Series A in February 2021, each one small and spaced close together, a pattern more consistent with a company financing itself through repeated near-term gaps than a business that had found easy escape velocity.
The turning point
The defining event in WizKlub’s history was not a product launch. It was being bought. On 25 May 2022, Infinity Learn, the Sri Chaitanya Group-backed edtech platform, acquired majority control of WizKlub, investing a reported $7.5 million for a stake put at around 75%, in a transaction valuing the company at roughly $10 million. Against the ₹15 crore, then worth a little under $2 million, that WizKlub had raised across its first three institutional rounds, that is a return of roughly five times on paper for early investors, even before counting the equity founders retained. Infinity Learn folded the acquisition into a new vertical it named Infinity Futurz, aimed at bringing higher-order-thinking content to what it said would be a million early-years students within 24 months, and said it wanted to take WizKlub’s programs into English-speaking markets abroad. WizKlub’s roughly 100-person team at the time became part of that vertical, and founder Amit Bansal subsequently moved into a Chief Product Officer role at Infinity Learn rather than continuing purely as WizKlub’s independent chief executive.
The money behind it
WizKlub’s capital history splits cleanly into a small-cheque founding phase and one large strategic buy-in.
- Angel round, January 2019: ₹2 crore, from individual backers including Saurabh Chandra, Hardeep Singh, Pankaj Goel and Pradeep Singh.
- Seed round, 28 January 2020: ₹7 crore (about $1 million), led by Japan-based Incubate Fund India with participation from the social-impact investor Insitor Impact Asia Fund; stated use was product and market expansion.
- Pre-Series A, February 2021: ₹6 crore (about $720,000), led by existing investor Incubate Fund India, taking total disclosed funding to ₹15 crore (~$1.6 million at $1 ≈ ₹96.0, 18 September 2026, Trading Economics); stated use was accelerating growth and run rate.
- Strategic majority investment, 25 May 2022: about $7.5 million from Infinity Learn for a majority stake reported at 75%, implying a deal value of roughly $10 million; this is best read as an acquisition rather than a conventional growth round.
What each backer changed, on the public record: Incubate Fund India was the only investor in the round-by-round chain that returned across two rounds, and the founder has credited it publicly with investor introductions and grant assistance rather than just capital. Insitor Impact Asia Fund’s participation at seed signaled the company to impact-oriented capital, given its focus on affordable-access education businesses. Infinity Learn is the outlier: it did not add a funding tranche to an independent WizKlub, it took the company over, which is the more consequential fact than the cheque size.
How it makes money
WizKlub sells annual subscriptions, reported in the ₹10,000 to ₹25,000 range depending on the program tier, layered across a small set of product lines rather than one flat offering.
- HOTS (Higher Order Thinking Skills): the core cognitive-development curriculum, sold to families with children roughly aged 5-15.
- SmartTech: a coding, robotics and AI track for children aged 6 and above, the company’s answer to the broader kids’-coding category.
- WizGear: a proprietary programmable hardware device sold alongside the SmartTech curriculum, turning a software subscription into a part-hardware, part-content bundle.
- YPDP and Connected Learning: narrower STEAM-style add-on tracks, including a Young Product Designers Program, sold as extensions rather than the primary revenue base.
Delivery leaned on neighborhood facilitators running small in-person groups inside residential communities, supplemented by an app for self-paced practice, which is a materially more labor-intensive cost structure than a pure video-and-quiz platform. The part outsiders tend to get wrong is treating WizKlub as another curriculum-support or tuition app in the Byju’s mould. It priced and marketed itself as an enrichment product competing for a family’s discretionary spending, not their exam-prep budget, which is a smaller and more optional wallet, and one of the first line items a household cuts when money is tight.
The numbers
WizKlub Learning Private Limited’s standalone regulatory filings, as tracked by company-data aggregators, show a business that grew fast then contracted after the change of control.
| Fiscal year | Revenue (₹ crore) | Year-on-year change |
| FY23 | Not independently confirmed this session | Revenue reported up 141.3% for the year, per one aggregator; net profit fell 80.6% over the same period |
| FY24 | 16.84 | +119% (aggregator estimate, based on MCA filings) |
| FY25 | 11.4 | -32.6% |
Two independent company-data trackers point the same direction for the most recent period: one puts FY24 revenue at ₹16.84 crore, the other puts FY25 revenue at ₹11.4 crore, a fall of roughly a third year-on-year. Neither has published an exact net profit or loss figure for FY24 or FY25 in open view; both figures require a paid company report to unlock. What is visible without a paywall is the direction of travel on profitability in FY23: revenue rose sharply that year while profit fell by more than three-quarters, which is a classic signature of a company buying growth, or of a standalone unit absorbing cost or accounting changes tied to its new parent. Net worth is separately reported to have fallen sharply in the FY22 filing window, consistent with accumulated losses rather than a profitable early trajectory. None of these figures should be read as a clean run-rate: a majority-acquired subsidiary’s standalone financials can move for reasons that have nothing to do with the underlying product, including transfer pricing, shared-service allocations or a deliberate wind-down of a legacy brand in favor of the parent’s own.
Where the money comes from
- Channel split: historically weighted toward offline, facilitator-led sessions inside residential communities, chiefly in Bengaluru, with a digital app as a secondary, self-paced channel.
- Product split: HOTS and SmartTech are described in company material as the two anchor programs; WizGear, YPDP and Connected Learning are positioned as smaller add-ons rather than separate profit centres.
- Geography: concentrated in Bengaluru at the point of its institutional funding rounds (over 150 centers reported in early 2020), with claims of learning delivered “globally” through the app that are not broken down by country in any source reviewed this session.
- The surprise: the company that talked about reaching English-speaking markets abroad after its 2022 acquisition has, on the most recent standalone numbers available, a smaller revenue base than it had a year earlier, not a bigger and more international one.
The risks
- Discretionary-spend exposure: WizKlub’s subscriptions sit in the enrichment category, competing for money families spend only after school fees, tuition and essentials are covered; that is the first budget line to shrink when household spending tightens, and it is a structurally smaller wallet than exam-prep or school-curriculum spending.
- Standalone revenue decline inside a bigger parent: FY25 revenue fell 32.6% from FY24 on the entity’s own filings, even three years after being acquired by a larger, better-capitalized group; a subsidiary shrinking after acquisition raises real questions about integration, brand overlap with the parent’s own “Infinity Futurz” push, or demand softness in the category, and none of the sources reviewed this session explain which.
- Crowded, well-funded competition: the K-12 supplemental-learning and kids’-coding space in India has drawn heavy capital into curriculum-support and test-prep players; a company selling a harder-to-explain “thinking skills” product competes for attention and wallet against brands with far larger marketing budgets and simpler pitches.
The takeaway
WizKlub’s lesson is not really about coding kits or cognitive-science branding. It is about what happens after the exit slide most founder decks skip. Getting acquired for several times what you raised looks, from the outside, like the finish line. For WizKlub, it was the start of a different problem: staying legible and growing inside somebody else’s roadmap, with your own name now a business unit rather than the whole company. A founding insight can be right, a deal can be a clear financial win for early backers, and the business can still shrink afterward, because being acquired answers a funding question, not a demand one.
Frequently asked questions
Who founded WizKlub and when?
Amit Bansal founded WizKlub in early 2018 in Bengaluru, launching its first product that June; some company profiles also credit Swarup Vijh and Pankaj Bande as co-founders or founding-team leadership.
How much funding did WizKlub raise before being acquired?
WizKlub raised ₹15 crore across an angel round (2019), a seed round (January 2020) and a Pre-Series A (February 2021), led primarily by Incubate Fund India, before Infinity Learn’s much larger $7.5 million majority investment in May 2022.
Who owns WizKlub now?
Infinity Learn, the Sri Chaitanya Group-backed edtech platform, has held majority control, reported at around 75%, since May 2022, running WizKlub as part of its Infinity Futurz vertical.
Is WizKlub profitable?
Exact net profit or loss figures for FY24 and FY25 are not publicly available; the most recent open data point shows profit falling 80.6% in FY23 even as revenue rose sharply, and revenue itself fell 32.6% in FY25, which together suggest a business still working toward sustainable profitability rather than one that has clearly achieved it.
What does WizKlub actually teach?
Its core programs are HOTS, focused on logical, creative and analytical thinking skills, and SmartTech, focused on coding, robotics and AI, sold as subscriptions to families with children aged roughly 5 to 15, alongside a proprietary hardware kit called WizGear.
Sources
Figures are as of September 2026. Currency converted at $1 ≈ ₹96.0 as of 18 September 2026 (Trading Economics).
- Inc42, “WizKlub — Funding, Revenue & Investors,” company profile, September 2026
- Inc42, “WizKlub Funding 2026 – Total Funding, Rounds & Investors,” September 2026
- Inc42, “Edtech Startup WizKlub Raises INR 7Cr Seed Funding For Product Expansion,” January 2020
- Inc42, “Edtech Startup Infinity Learn Acquires Majority Stake In Wizklub, Launches ‘Infinity Futurz’,” May 2022
- EdTechReview, “WizKlub Raises ₹6 Cr in Pre-Series A Round Led by Incubate Fund India,” February 2021
- YourStory, “Edtech startup Infinity Learn acquires Wizklub for $10M,” May 2022
- Business Outreach, “Infinity Learn, an edtech startup, has acquired a 75% stake in WizKlub,” 2022
- Tracxn, “WizKlub – Company Profile, Team, Funding, Competitors & Financials,” accessed September 2026
- The Company Check, “Wizklub Learning Private Limited – FY 2026 Profile,” accessed September 2026
- Tofler, “Wizklub Learning Financials,” accessed September 2026
- StartupTalky, “WizKlub Company Profile – Founders | Funding | Business Model,” accessed September 2026
- TechStory, “In Interview with Amit Bansal, Founder & CEO, WizKlub,” accessed September 2026
- Incubate Fund India, “WizKlub” portfolio page, accessed September 2026
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